pub struct ItemEnum {
pub attrs: Vec<Attribute>,
pub vis: Visibility,
pub enum_token: Enum,
pub ident: Ident,
pub generics: Generics,
pub brace_token: Brace,
pub variants: Punctuated<Variant, Comma>,
}
Expand description
An enum definition: enum Foo<A, B> { A(A), B(B) }
.
Fields§
§attrs: Vec<Attribute>
§vis: Visibility
§enum_token: Enum
§ident: Ident
§generics: Generics
§brace_token: Brace
§variants: Punctuated<Variant, Comma>
Trait Implementations§
source§impl From<ItemEnum> for DeriveInput
impl From<ItemEnum> for DeriveInput
source§fn from(input: ItemEnum) -> DeriveInput
fn from(input: ItemEnum) -> DeriveInput
Converts to this type from the input type.
source§impl ToTokens for ItemEnum
impl ToTokens for ItemEnum
source§fn to_tokens(&self, tokens: &mut TokenStream)
fn to_tokens(&self, tokens: &mut TokenStream)
source§fn to_token_stream(&self) -> TokenStream
fn to_token_stream(&self) -> TokenStream
source§fn into_token_stream(self) -> TokenStreamwhere
Self: Sized,
fn into_token_stream(self) -> TokenStreamwhere
Self: Sized,
Auto Trait Implementations§
impl RefUnwindSafe for ItemEnum
impl !Send for ItemEnum
impl !Sync for ItemEnum
impl Unpin for ItemEnum
impl UnwindSafe for ItemEnum
Blanket Implementations§
source§impl<T> Spanned for Twhere
T: Spanned + ?Sized,
impl<T> Spanned for Twhere
T: Spanned + ?Sized,
source§fn span(&self) -> Span
fn span(&self) -> Span
Returns a
Span
covering the complete contents of this syntax tree
node, or Span::call_site()
if this node is empty.